Rpg Design Panelcast

  • Autor: Vários
  • Narrador: Vários
  • Editora: Podcast
  • Duração: 359:47:26
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Informações:

Sinopse

The best recorded panels and seminars about analog game design and publishing. Sponsored by Genesis of Legend Publishing and Metatopia.

Episódios

  • Episode 279: What We Mean, When We Talk About Lyric Games

    20/03/2021 Duração: 01h07min

    Recorded at Metatopia Online 2020 Presented by Maria Mison, Casey Johnson, Jay Dragon. What are Lyric Games exactly? And why are they deemed an important body of work, both in a personal and game scene level? What makes a game 'Lyric'? Additionally, our panelists share tips on how to go about the process of creating and sharing such games - fever dreams, love letters, rituals and treatise calling to be born. The panel will also have a segment for questions. 

  • Episode 278: How to Playtest Your Game

    13/03/2021 Duração: 01h20s

    Recorded at Metatopia Online 2020 Presented by Daryl Andrews, Jessie Edwards, Omari Akil, Bruce Harlick.  Join us for a roundtable conversation about how to get the best data from your time at the playtesting table. We'll discuss our experiences running playtests, and talk about common mistakes and how to avoid them

  • Episode 277: How to Pitch Your Game

    06/03/2021 Duração: 59min

    Recorded at Metatopia Online 2020 Presented by Alex Cutler, Matt Forbeck, Kenneth Hite. You made a game! Congratulations! Now explain your incredible game in one sentence. That isn’t as easy as it sounds. You want people to buy into your game as players, as investors, or as retailers. You will only have one chance to make that first impression. It needs to have impact. If you want to see your game successful on a crowdfunding site, or sold by your local game store, then you need to know what kind of pitch types and styles to maximize both what you say and target the right audience.

  • Episode 276: How Larp Online Community Emerged

    20/02/2021 Duração: 01h02min

    Recorded at Metatopia Online 2020 Presented by Gerrit Reininghaus, Tara Clapper, Acata Felton, and Kate Hill. Live Action Online Games (LAOG)s, also known as online LARPs, have reached unthinkable dimensions of attention due to the pandemic. This is a design framework with a completely new set of possibilities and requirements. We are not only talking about technology as a design surface but also questions around accessibility, safety and environmental awareness. Where do LAOGs come from? What were the driving forces? What has happened in 2020? How to become a LAOG designer? Where to find all the games and the community?

  • Episode 275: How to Run Online Larps

    15/02/2021 Duração: 01h01min

    Recorded at Metatopia Online 2020 Presented by Tara Clapper, Olivia Montoya, Joie Martin. Running a digital LARP (or LAOG - live action online game) can be a simple impromptu effort or a multi-session experience requiring significant organization. Let's talk about how to run a digital live action experience while keeping in mind safety and participants' needs.

  • Episode 274: Running a Successful Virtual Playtest Group

    07/02/2021 Duração: 51min

    Presented at Metatopia Online 2020 Presented by Tam Myaing, David Gordon, Chris Backe, Kevin Dunkelberger. When the COVID lockdowns began, the NYC Playtest Group was one of the first to move to online playtesting. Since then we have run over 50 sessions since mid April, and have also helped other gaming conventions with running games virtually. In this panel we will discuss with moderators from other groups around the world, on the the lessons we've learned in the trenches in running a successful virtual playtest group. 

  • Episode 273: Running Games on Roll20

    06/02/2021 Duração: 01h43s

    Recorded at Metatopia Online 2020 Presented by Chris O'Neill, Stephanie Bryant, Warren Morrison, Walt Ciechanowski. Roll20 provides players and GMs with a popular virtual tabletop for games. How can you best take advantage of it as a player, a designer or a publisher? Our experts and power-users will bring you up to speed on the service.

  • Episode 272: The Publisher Perspective for 2021

    31/01/2021 Duração: 57min

    Recorded at Metatopia 2020 Online Presented by Dan DiLorenzo, Frank DiLorenzo, Kira Peavley, Curt Covert, Shari Spiro, Ben Harkins. You have a great board/card game and you're ready to start shopping for a Publisher. What are they looking for these days? Our panelists will explain what excites them, and talk about how they look for key elements that they can extend into sellable games.

  • Episode 271: The Retail Perspective and Designing for Pandemic Sales in 2021

    30/01/2021 Duração: 01h01min

    Recorded at Metatopia Online 2021 Presented by Bryan Dalrymple, Patrick Day. Any board or card game being published in 2021 needs to take into account the likelihood that in-person demos and shopping will be limited. Our panelists will talk about what the design implications of this are, and how you can adjust to make your board or card game more viable as a physical commercial product.

  • Episode 270: Kickstarter in the Age of Covid

    24/01/2021 Duração: 52min

    Recorded at Metatopia 2020 Presented by Jonathan Ritter-Roderick, Anya Combs. Join representatives of Kickstarter for a discussion of the state of crowdfunding projects going into 2021. Topics will include what's different, what hasn't changed at all and how to prepare for success if you're taking a campaign live.

  • Episode 269: Heartwarming Gaming During the Plague Times

    23/01/2021 Duração: 01h01min

    Recorded at Metatopia 2020 Presented by Rach Shelkey and Jaqueline Bryk. It's time once again to talk about happy, uplifting games! How do you make space for pastoral gaming while the world is going through a global health crisis? How does one find joy when the long term outlook changes by the minute? Our panelists will share their thoughts and personal experiences on exploring the heartwarming through the plague.

  • Episode 268: Converting to Online Play

    17/01/2021 Duração: 59min

    Recorded at Metatopia 2020 Presented by Vivian Abraham and Jason Cox. Some games are easy to play online, and some have robust platforms to support them. But what if your game involves group singing? Or social mingling? Or some other mechanic that is harder to do online? Let's share some ideas for converting these trickier games to be enjoyable virtually! 

  • Episode 267: How to Start Business

    17/01/2021 Duração: 57min

    Recorded at Metatopia 2020 Presented by Brian Dalrymple, Jessie Edwards, Hal Mangold. Our panelists will walk you through the basics of turning your game design hobby into a business. We'll talk about the most cost-efficient ways to register an LLC, open a business bank account, file a trademark and keep track of your expenses for tax season.

  • Episode 266: The Business of Small Press RPGs

    22/12/2020 Duração: 01h18min

    Recorded at GenCon 2020 Online Hosted by Jason Walters and featuring Brian Dalrymple, Jennifer Ward, and Cat Tobin. This panel was hosted by Indie Press Revolution as part of GenCon 2020's online panel selection on behalf of the panelists. Brian Dalrymple- https://www.facebook.com/AdventureGam... Jennifer Ward- https://www.facebook.com/crazysquirre... https://twitter.com/csgamestore Cat Tobin- https://twitter.com/CatTHM

  • Episode 265 - The Cutting Edge RPG Panel

    11/11/2020 Duração: 01h09min

    Recorded at GenCon Online 2020 Presented by Jason Walters, Pamela Punzalan, Wilson Zorn, and Maurice Poplar. Indie Press Revolution hosted this excellent discussion on the ideas and games at the forefront of modern RPG Design in the year 2020, during this special panel at GenCon Online. Pamela Punzalan -  https://thedovetailor.itch.io/ https://twitter.com/TheDovetailor Wilson Zorn -  https://twitter.com/zornwil Maurice Poplar -  https://twitter.com/MauricePoplar

  • Episode 264 - Queer Game Designers

    12/10/2020 Duração: 01h01min

    Recorded at GenCon Online 2020 Presented by AC, Kira Magrann, Wilson Zorn, Jay Dragon, and Lucian Khan.   Streamed live for Gen Con Online 2020. You can find games from all these creators on IPR's website, linked below! https://www.indiepressrevolution.com/... Find Kira Magrann at -  https://twitter.com/Kiranansi https://kiramagrann.itch.io/ Find Wilson Zorn at -  https://twitter.com/zornwil Find Jay Dragon at - https://twitter.com/jdragsky https://jdragsky.itch.io/   Find Lucian Kahn at -  https://twitter.com/oh_theogony https://necromancy.itch.io/  

  • Episode 263 - Games in Education

    20/06/2020 Duração: 01h02min

    Recorded at Metatopia 2019 Presented by Jennifer Gutterman, Shawn Roske, Tim Blank. Are you an educator wanting to gamify your classroom? Are you building a traditional education game? Do you want your game to be fun but also teach the players about something? This is where we can discuss ideas, workflows, deployments and examples of games in education, gamification in the classroom or building games that teach.

  • Episode 262 - Design Considerations for Card Games

    13/06/2020 Duração: 57min

    Recorded at Metatopia 2019 Presented by Tim Rodriguez & Beth Rimmels. Card games are a classic design model that have already expressed innumerable possibilities. We'll talk about classic styles of decks, iterations on classic games, alternate formats, the mathematics of card games, and why we all love them. We'll also consider and critique ideas and concepts and talk about why or why not to choose this design format.

  • Epsiode 261 - Updating Cyberpunk

    06/06/2020 Duração: 54min

    Recorded at Metatopia 2020 Presented by Dexter Duckworth, Elsa Sjunneson. The Distant Future, the Year 2000: Updating Cyberpunk for the 21st Century. The hard-hitting themes of social inequality and corporate exploitation found in cyberpunk are as relevant now as they were in the 80's, but not everything in the genre has stood the test of time. This panel will dive into how both the technologies and sensibilities found in cyberpunk can be updated in order to design games that are timely and inclusive.

  • Episode 260 - Paying it Forward and Supporting Diverse Creators

    30/05/2020 Duração: 49min

    Recorded at Metatopia 2019 Presented by Jason Pitre, Cat Tobin, Amanda Valentine, Lauren McMannon, Camdon Wright. Everyone should have a chance to create and publish games. Unfortunately, there are many structural barriers keeping unrepresented voices from coming to the table. In this roundtable discussion, our panelists discuss ways that established publishers can support new voices through information, promotion, funding, and education.

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